
I’ve been kind of busy lately. Err, did I say busy? I meant lazy. But that all ends here, for I joined some game making drive in an attempt to actually get things posted and more known about my games.

In other news, I entered the Mysterious August Contest with my game, Painted Red. The game is about a young girl named Adelyn as she tries to look for clues to her past. I was kind of hoping the results of the contest would of been announced by now, but it’s been dead silent. The judging seemed to go so fast at first. I would of loved to see how well I did and get some feedback on it. The game did have it’s share of problems though. The contest was for only 1 month, and about 1-2 weeks into it I abandoned what I was working on because I was entirely disinterested in it and had new ideas building up.
I was little overly ambitious with Painted Red and tired to go with completely new graphics. As the deadline grew closer I came to realize I didn’t have nearly enough time to finish what I had planned. Corners had to be cut: Many sprites were unfinished, the tilesets were the VX Ace ones thrown through a bunch of paint filters, and certain items were cut or had their effects simplified. The ending was really botched up since I had to throw it all together within a matter of about 2-3 hours. I’m just surprised it ran almost bug free when it came to testing.
I would like to get back to the game some time. Not just to fix up what is currently wrong with it, but to continue on where it leaves off. The contest entry was intended to only be the first part of a much larger, the ending leaves the player with more questions than answers which might feel like a poor conclusion for a mystery game that you were intended to solve. There’s a lot more to Adelyn’s mast and her mental state that I would like to dive deeper into and to learn what truly is going on in her head. The next chapter is supposed to take place about 9 earlier and explore more of Adelyn’s past and learn more about Fifi’s poor condition.